How can we increase the realism of our drawings by capturing various surface textures and effects through our mark making?

Texture is the look and feel of a surface in an artwork, either real or implied.
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Can you spot examples of different shading techniques applied in this drawing to capture different textures and surface effects?
How are the different marks expressive?
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Image by the_avenue_art_studio
ASSIGNMENT PART A
Shading Techniques Handout
BLENDING / TONAL SHADING - smooth gradation of value

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In your sketchbook title a page "Texture + Shading Techniques"
Write a definition for texture. Complete the shading handout for all 5 shading techniques and tape or glue it into your sketchbook.
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HATCHING - parallel lines
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CROSS HATCHING - parallel lines criss crossing
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SCUMBLING - scribbled, gestural lines
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STIPPLING- points / dots
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ASSIGNMENT PART B
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Warm Up
In your sketchbook:
Select 6 additional examples of shading / texture techniques and duplicate them in approximately 1" x 1" thumbnail boxes.
PRACTICE SHADING TEXTURES FROM LIFE.
SELECT ONE OBJECT FROM THE BOX - Determine which shading technique would best depict the surface texture. Identify brightest highlight/ white of paper, light values, mid tones, med dark values to darkest black values. Use the technique to shade the object with a range of values.

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Spend a minute just looking at your object - identify the brightest highlight - midtones - darkest values.
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VERY Lightly sketch the contours.
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Develop the form through shading. Strive for 5-7 or more clear values.
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Allow the values to create edges vs. outlining.
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TONAL SHADING
HATCHING
CROSS-HATCHING
SCUMBLING
STIPPLING
